🚧 Add SSL stuff to client
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2089be370e
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1 changed files with 39 additions and 3 deletions
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@ -1,13 +1,18 @@
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#include <arpa/inet.h>
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#include <arpa/inet.h>
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#include <cstring>
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#include <iostream>
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#include <iostream>
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#include <netinet/in.h>
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#include <netinet/in.h>
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#include <openssl/err.h>
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#include <openssl/ssl.h>
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#include <ostream>
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#include <ostream>
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#include <sys/socket.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <unistd.h>
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using std::cout, std::cin, std::endl, std::string;
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using std::cout, std::cin, std::endl, std::string;
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/*
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* Remember to build with the flags "-L/usr/lib -lssl -lcrypto"
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*/
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int main() {
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int main() {
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struct Message {
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struct Message {
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@ -19,7 +24,30 @@ int main() {
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}
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}
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};
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};
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// Initialize OpenSSL
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SSL_library_init();
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SSL_load_error_strings();
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// Create new SSL context
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SSL_CTX *ctx = SSL_CTX_new(TLS_client_method());
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if (!ctx) {
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// TODO Handle error
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}
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// Load the server's certificate into context
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if (SSL_CTX_load_verify_locations(
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ctx, "~/git/mogens_og_karen/ssl/server.crt", nullptr) <= 0) {
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// TODO Handle error
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}
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// Create SSL object
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SSL *ssl = SSL_new(ctx);
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if (!ssl) {
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// TODO Handle error
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}
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int clientSocket = socket(AF_INET, SOCK_STREAM, 0);
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int clientSocket = socket(AF_INET, SOCK_STREAM, 0);
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SSL_set_fd(ssl, clientSocket);
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sockaddr_in serverAdress;
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sockaddr_in serverAdress;
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serverAdress.sin_family = AF_INET;
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serverAdress.sin_family = AF_INET;
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@ -35,6 +63,11 @@ int main() {
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cout << "CONNECTED!" << endl;
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cout << "CONNECTED!" << endl;
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}
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}
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// Perform SSL handshake
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if (SSL_connect(ssl) != 1) {
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// TODO Handle error
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}
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while (true) {
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while (true) {
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Message message;
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Message message;
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cout << "Type message to server: ";
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cout << "Type message to server: ";
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@ -48,10 +81,13 @@ int main() {
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cout << endl;
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cout << endl;
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message.username = "Client 1";
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message.username = "Client 1";
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send(clientSocket, message.toString().data(),
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SSL_write(ssl, message.toString().data(), 0);
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strlen(message.toString().data()), 0);
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}
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}
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// Clean up
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SSL_free(ssl);
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SSL_CTX_free(ctx);
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ERR_free_strings();
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close(clientSocket);
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close(clientSocket);
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return 0;
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return 0;
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