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conf/language.properties
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conf/language.properties
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# default language file
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# by Kilkakon
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Behaviour = Behaviour
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ShimejiX = Shimeji X
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ShimejiY = Shimeji Y
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WindowX = Window X
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WindowY = Window Y
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WindowWidth = Window Width
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WindowHeight = Window Height
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Error = Error
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FailedLoadConfigErrorMessage = Failed to load configuration files.
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SeeLogForDetails = See log for more details.
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CallShimeji = Call Shimeji
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FollowCursor = Follow Cursor
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ReduceToOne = Reduce to One
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RestoreWindows = Restore Windows
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DismissAll = Dismiss All
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ChooseShimeji = Choose Shimeji...
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ChooseInteractiveWindows = Choose Interactive Windows...
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BreedingCloning = Breeding/Cloning
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ThrowingWindows = Throwing Windows
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SoundEffects = Sound Effects
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AllowedBehaviours = Allowed Behaviours
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Settings = Settings
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CloseMenu = Close Menu
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Shimeji = Shimeji
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ShimejiEE = Shimeji-ee
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FailedDisplaySystemTrayErrorMessage = Failed to display system tray.
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FailedInitialiseFirstActionErrorMessage = Failed to initialise first action.
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CouldNotCreateShimejiErrorMessage = Could not create
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FailedSetBehaviourErrorMessage = Failed to set behaviour.
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SevereShimejiErrorErrorMessage = Severe Shimeji error.
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CallAnother = Call Another
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Dismiss = Dismiss
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DismissOthers = Dismiss Others
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SetBehaviour = Set Behaviour
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RevealStatistics = Reveal Statistics
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CouldNotSetBehaviourErrorMessage = Could not set behaviour.
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CouldNotGetNextBehaviourErrorMessage = Could not get next behaviour.
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FailedCreateNewShimejiErrorMessage = Failed to create new Shimeji.
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FailedInitialiseFollowingBehaviourErrorMessage = Failed to initialise the following behaviour.
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VariableEvaluationErrorMessage = An error occurred in the evaluation of the variable.
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FailedDragActionInitialiseErrorMessage = Failed to initialise the "Dragged" action.
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FailedDropActionInitialiseErrorMessage = Failed to initialise the "Thrown" action.
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FailedFallingActionInitialiseErrorMessage = Failed to initialise the "Fall" action.
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FailedInitialiseFollowingActionsErrorMessage = Failed to initialise the following actions.
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FailedClassActionInitialiseErrorMessage = Failed to initialise the class action
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CannotAccessClassActionErrorMessage = Can not access the class action
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ClassNotFoundErrorMessage = Class not found
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UnknownActionTypeErrorMessage = Unknown Type of Action
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FailedCreateAnimationErrorMessage = Failed to create an animation
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FailedParameterEvaluationErrorMessage = Failed to evaluate the parameter
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NoBehaviourFoundErrorMessage = There is no corresponding behaviour
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NoActionFoundErrorMessage = There is no corresponding action
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FailedInitialiseCorrespondingActionErrorMessage = Failed to initialise the corresponding action
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FailedConditionEvaluationErrorMessage = Failed to evaluate the condition
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FailedLoadSoundErrorMessage = Failed to load sound
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FailedLoadImageErrorMessage = Failed to load image
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DuplicateActionErrorMessage = Duplicate Action Found
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NoCorrespondingActionFoundErrorMessage = Could not find the corresponding action
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ShimejiImageSetChooser = Shimeji-ee Image Set Chooser
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SelectImageSetsToUse = Select Image Sets to Use
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UseSelected = Use Selected
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UseAll = Use All
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Cancel = Cancel
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ClearAll = Clear All
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SelectAll = Select All
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More = More...
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ScrollCountIntervalBelowZeroErrorMessage = scrollCount and interval must be greater than 0
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CountsCannotBeNegativeErrorMessage = topFixedCount and bottomFixedCount cannot be negative
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IntervalBelowZeroErrorMessage = interval must be greater than 0
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ScrollCountErrorMessage = scrollCount must be greater than 0
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ScriptCompilationErrorMessage = An error occurred in compiling a script
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ScriptEvaluationErrorMessage = An error occurred in script evaluation
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SetValueNotSupportedErrorMessage = setValue is not supported
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InteractiveWindows = Interactive Windows
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InteractiveWindowHintMessage = Enter your caption text. No / character please!
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AddInteractiveWindow = Add Interactive Window
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Add = Add
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Remove = Remove
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Done = Done
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Language = Language
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ChaseMouse = Chase Mouse
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SitAndFaceMouse = Sit and Face Mouse
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SitAndSpinHead = Sit and Spin Head
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Fall = Fall
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Dragged = Dragged
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Thrown = Thrown
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PullUp = Pull Up
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Divided = Divided
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StandUp = Stand Up
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SitDown = Sit Down
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SitWhileDanglingLegs = Sit While Dangling Legs
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LieDown = Lie Down
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SplitIntoTwo = Split into Two
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HoldOntoWall = Hold onto Wall
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FallFromWall = Fall from Wall
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HoldOntoCeiling = Hold onto Ceiling
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FallFromCeiling = Fall from Ceiling
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WalkAlongWorkAreaFloor = Walk Along Work Area Floor
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RunAlongWorkAreaFloor = Run Along Work Area Floor
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CrawlAlongWorkAreaFloor = Crawl Along Work Area Floor
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WalkLeftAlongFloorAndSit = Walk Left Along Floor and Sit
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WalkRightAlongFloorAndSit = Walk Right Along Floor and Sit
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GrabWorkAreaBottomLeftWall = Grab Work Area Bottom Left Wall
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GrabWorkAreaBottomRightWall = Grab Work Area Bottom Right Wall
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WalkLeftAndSit = Walk Left and Sit
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WalkRightAndSit = Walk Right and Sit
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WalkAndGrabBottomLeftWall = Walk and Grab Bottom Left Wall
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WalkAndGrabBottomRightWall = Walk and Grab Bottom Right Wall
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JumpFromBottomOfIE = Jump from Bottom of Window
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PullUpShimeji = Pull Up Shimeji
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ClimbHalfwayAlongWall = Climb Halfway Along Wall
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ClimbAlongWall = Climb Along Wall
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ClimbAlongCeiling = Climb Along Ceiling
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WalkAlongIECeiling = Walk Along Window Ceiling
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RunAlongIECeiling = Run Along Window Ceiling
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CrawlAlongIECeiling = Crawl Along Window Ceiling
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SitOnTheLeftEdgeOfIE = Sit on the Left Edge of Window
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SitOnTheRightEdgeOfIE = Sit on the Right Edge of Window
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JumpFromLeftEdgeOfIE = Jump from Left Edge of Window
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JumpFromRightEdgeOfIE = Jump from Right Edge of Window
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WalkLeftAlongIEAndSit = Walk Left Along Window and Sit
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WalkRightAlongIEAndSit = Walk Right Along Window and Sit
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WalkLeftAlongIEAndJump = Walk Left Along Window and Jump
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WalkRightAlongIEAndJump = Walk Right Along Window and Jump
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HoldOntoIEWall = Hold onto Window Wall
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ClimbIEWall = Climb Window Wall
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ClimbIEBottom = Climb Window Bottom
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GrabIEBottomLeftWall = Grab Window Bottom Left Wall
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GrabIEBottomRightWall = Grab Window Bottom Right Wall
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JumpFromLeftWall = Jump from Left Wall
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JumpFromRightWall = Jump from Right Wall
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JumpOnIELeftWall = Jump on Window Left Wall
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JumpOnIERightWall = Jump on Window Right Wall
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ThrowIEFromLeft = Throw Window from Left
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ThrowIEFromRight = Throw Window from Right
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WalkAndThrowIEFromLeft = Walk and Throw Window from Left
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WalkAndThrowIEFromRight = Walk and Throw Window from Right
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Scaling = Scaling
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