# default language file # by Kilkakon Behaviour = Behaviour ShimejiX = Shimeji X ShimejiY = Shimeji Y WindowX = Window X WindowY = Window Y WindowWidth = Window Width WindowHeight = Window Height Error = Error FailedLoadConfigErrorMessage = Failed to load configuration files. SeeLogForDetails = See log for more details. CallShimeji = Call Shimeji FollowCursor = Follow Cursor ReduceToOne = Reduce to One RestoreWindows = Restore Windows DismissAll = Dismiss All ChooseShimeji = Choose Shimeji... ChooseInteractiveWindows = Choose Interactive Windows... BreedingCloning = Breeding/Cloning ThrowingWindows = Throwing Windows SoundEffects = Sound Effects AllowedBehaviours = Allowed Behaviours Settings = Settings CloseMenu = Close Menu Shimeji = Shimeji ShimejiEE = Shimeji-ee FailedDisplaySystemTrayErrorMessage = Failed to display system tray. FailedInitialiseFirstActionErrorMessage = Failed to initialise first action. CouldNotCreateShimejiErrorMessage = Could not create FailedSetBehaviourErrorMessage = Failed to set behaviour. SevereShimejiErrorErrorMessage = Severe Shimeji error. CallAnother = Call Another Dismiss = Dismiss DismissOthers = Dismiss Others SetBehaviour = Set Behaviour RevealStatistics = Reveal Statistics CouldNotSetBehaviourErrorMessage = Could not set behaviour. CouldNotGetNextBehaviourErrorMessage = Could not get next behaviour. FailedCreateNewShimejiErrorMessage = Failed to create new Shimeji. FailedInitialiseFollowingBehaviourErrorMessage = Failed to initialise the following behaviour. VariableEvaluationErrorMessage = An error occurred in the evaluation of the variable. FailedDragActionInitialiseErrorMessage = Failed to initialise the "Dragged" action. FailedDropActionInitialiseErrorMessage = Failed to initialise the "Thrown" action. FailedFallingActionInitialiseErrorMessage = Failed to initialise the "Fall" action. FailedInitialiseFollowingActionsErrorMessage = Failed to initialise the following actions. FailedClassActionInitialiseErrorMessage = Failed to initialise the class action CannotAccessClassActionErrorMessage = Can not access the class action ClassNotFoundErrorMessage = Class not found UnknownActionTypeErrorMessage = Unknown Type of Action FailedCreateAnimationErrorMessage = Failed to create an animation FailedParameterEvaluationErrorMessage = Failed to evaluate the parameter NoBehaviourFoundErrorMessage = There is no corresponding behaviour NoActionFoundErrorMessage = There is no corresponding action FailedInitialiseCorrespondingActionErrorMessage = Failed to initialise the corresponding action FailedConditionEvaluationErrorMessage = Failed to evaluate the condition FailedLoadSoundErrorMessage = Failed to load sound FailedLoadImageErrorMessage = Failed to load image DuplicateActionErrorMessage = Duplicate Action Found NoCorrespondingActionFoundErrorMessage = Could not find the corresponding action ShimejiImageSetChooser = Shimeji-ee Image Set Chooser SelectImageSetsToUse = Select Image Sets to Use UseSelected = Use Selected UseAll = Use All Cancel = Cancel ClearAll = Clear All SelectAll = Select All More = More... ScrollCountIntervalBelowZeroErrorMessage = scrollCount and interval must be greater than 0 CountsCannotBeNegativeErrorMessage = topFixedCount and bottomFixedCount cannot be negative IntervalBelowZeroErrorMessage = interval must be greater than 0 ScrollCountErrorMessage = scrollCount must be greater than 0 ScriptCompilationErrorMessage = An error occurred in compiling a script ScriptEvaluationErrorMessage = An error occurred in script evaluation SetValueNotSupportedErrorMessage = setValue is not supported InteractiveWindows = Interactive Windows InteractiveWindowHintMessage = Enter your caption text. No / character please! AddInteractiveWindow = Add Interactive Window Add = Add Remove = Remove Done = Done Language = Language ChaseMouse = Chase Mouse SitAndFaceMouse = Sit and Face Mouse SitAndSpinHead = Sit and Spin Head Fall = Fall Dragged = Dragged Thrown = Thrown PullUp = Pull Up Divided = Divided StandUp = Stand Up SitDown = Sit Down SitWhileDanglingLegs = Sit While Dangling Legs LieDown = Lie Down SplitIntoTwo = Split into Two HoldOntoWall = Hold onto Wall FallFromWall = Fall from Wall HoldOntoCeiling = Hold onto Ceiling FallFromCeiling = Fall from Ceiling WalkAlongWorkAreaFloor = Walk Along Work Area Floor RunAlongWorkAreaFloor = Run Along Work Area Floor CrawlAlongWorkAreaFloor = Crawl Along Work Area Floor WalkLeftAlongFloorAndSit = Walk Left Along Floor and Sit WalkRightAlongFloorAndSit = Walk Right Along Floor and Sit GrabWorkAreaBottomLeftWall = Grab Work Area Bottom Left Wall GrabWorkAreaBottomRightWall = Grab Work Area Bottom Right Wall WalkLeftAndSit = Walk Left and Sit WalkRightAndSit = Walk Right and Sit WalkAndGrabBottomLeftWall = Walk and Grab Bottom Left Wall WalkAndGrabBottomRightWall = Walk and Grab Bottom Right Wall JumpFromBottomOfIE = Jump from Bottom of Window PullUpShimeji = Pull Up Shimeji ClimbHalfwayAlongWall = Climb Halfway Along Wall ClimbAlongWall = Climb Along Wall ClimbAlongCeiling = Climb Along Ceiling WalkAlongIECeiling = Walk Along Window Ceiling RunAlongIECeiling = Run Along Window Ceiling CrawlAlongIECeiling = Crawl Along Window Ceiling SitOnTheLeftEdgeOfIE = Sit on the Left Edge of Window SitOnTheRightEdgeOfIE = Sit on the Right Edge of Window JumpFromLeftEdgeOfIE = Jump from Left Edge of Window JumpFromRightEdgeOfIE = Jump from Right Edge of Window WalkLeftAlongIEAndSit = Walk Left Along Window and Sit WalkRightAlongIEAndSit = Walk Right Along Window and Sit WalkLeftAlongIEAndJump = Walk Left Along Window and Jump WalkRightAlongIEAndJump = Walk Right Along Window and Jump HoldOntoIEWall = Hold onto Window Wall ClimbIEWall = Climb Window Wall ClimbIEBottom = Climb Window Bottom GrabIEBottomLeftWall = Grab Window Bottom Left Wall GrabIEBottomRightWall = Grab Window Bottom Right Wall JumpFromLeftWall = Jump from Left Wall JumpFromRightWall = Jump from Right Wall JumpOnIELeftWall = Jump on Window Left Wall JumpOnIERightWall = Jump on Window Right Wall ThrowIEFromLeft = Throw Window from Left ThrowIEFromRight = Throw Window from Right WalkAndThrowIEFromLeft = Walk and Throw Window from Left WalkAndThrowIEFromRight = Walk and Throw Window from Right Scaling = Scaling